PlayDecide Game

Loading Events
This event has passed.

Description

PlayDecide is an 1-2 hours discussion-game specifically devised to encourage an exchange of opinions in a simple but effective way on controversial scientifical and technological topics which are also extremely relevant to the present time.

With the main purpose of spreading participative methodologies, encouraging the circulation of experiences and knowledge so as to eventually develop a broad scientifical culture at the local level.

Play Decide, in fact, aims to come up with solutions to problems, define strategies and policies and, above all, to eventually convey the ideas and opinions developed in the game to the authorities concerned who have the decision-making power in that particular field.

Benefits

  • PlayDecide is an excellent teaching method to be used in secondary schools, with players aged 15- 18, in so far as it helps adolescent students start learning how to share opinions and take an active part in a discussion.
  • Participating in a PlayDecide game allows people to respond intuitively to the information presented and, through the resulting discussions, explore their own reasoning and the values behind their choices
  • The Cards of the Game, give students the tools to build up their argumentations so as to enter the discussion not just with weak opinions, prejudice, preconceptions or just on the basis of hearsay.

Preparation

  • Getting familiar with the game and pick one topic
  • Sign in or register in order to download the game cards and pdf that contains both detailed instructions and material to be printed
  • Settle a date and venue to play
  • Promote your play

Examples or inspirations (videos, links)

Name of institutions or persons suggesting/offering the activity

  • playdecide.eu is an online platform that offers this activity and its developments.

PlayDecide was originally created as part of the EU-funded project Decide (2004-2007), coordinated by Ecsite, the European network of science centers and museums. The game took inspiration from a card game called “Democs”, developed by the New Economics Foundation between 2001 and 2003.

  • Teenagers

  • Students

  • Adult Citizens